May 11, 2009:
Well, now I know why FontForge won't work.
It seems it uses (25.4*WidthOfScreen(DefaultScreenOfDisplay(display)))/WidthMMOfScreen(DefaultScreenOfDisplay(display)) to determine screen resolution.
And what's WidthMMOfScreen? It's a macro that returns the width of the screen in question. Perfectly reasonable math to use to determine screen resolution. Assuming WidthMMOfScreen is reported correctly, you can actually draw text at a fixed REAL size and have it displayed on the screen at said REAL size.
What's WidthMMOfScreen returning, then?
... 1.
Unfortunately, having a one-millimeter screen makes the widget set used to draw the open file dialog box break down rather oddly.
So, that just leaves one question: WHY IN THE SEVENTY-TWO LEMON SCENTED HELLS DOES X THINK I HAVE A ONE-MILLIMETER SCREEN?!
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